The Art of Game Design: A Book of Lenses

Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games.  There is a third edition of this book, but this course will be written against the second edition since the additional content in the third edition is supplementary and thus this course could be used for both the second and third editions.

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Matthew Colon · September 21, 2020

This course will be developed during the 2020-2021 SAGE group season, with lessons becoming available in time for groups to use them for their meetings.

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Course Includes

  • 10 Lessons
UA-19471118-3