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Video Game Storytelling
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Introduction, Basic Training, & Conflict: The Fuel of Story
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The Three-Act Structure & The Monomyth
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Characters and Arcs
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Exposition
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Believability & Dialogue
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In the Trenches & Team Leadership
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Overall Game Design
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Game Character Development & Level and Mission Development
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Environments & Engineering the Story
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Audio, Quality Assurance (QA), and Afterword: Return with the Elixir
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Lesson 10 of 10
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Audio, Quality Assurance (QA), and Afterword: Return with the Elixir
Matthew Colon October 3, 2020
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