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Video Game Storytelling

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0/10 Steps
  1. Introduction, Basic Training, & Conflict: The Fuel of Story
  2. The Three-Act Structure & The Monomyth
  3. Characters and Arcs
  4. Exposition
  5. Believability & Dialogue
  6. In the Trenches & Team Leadership
  7. Overall Game Design
  8. Game Character Development & Level and Mission Development
  9. Environments & Engineering the Story
  10. Audio, Quality Assurance (QA), and Afterword: Return with the Elixir

Participants11

  • Administrator
  • Amy Green
  • Emily Adams
  • Donnie Chase
  • Marissa Adams
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Video Game Storytelling Audio, Quality Assurance (QA), and Afterword: Return with the Elixir
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Lesson 10 of 10
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Audio, Quality Assurance (QA), and Afterword: Return with the Elixir

Matthew Colon October 3, 2020

Coming soon